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Why use ELFxWINSOCK?
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When you start playing MUDs you immediately
feel the need for a client (a program designed
to help playing them).
When you first use a client you start
using MACROs.
After a while you discover the usefulness
of TRIGGERs for easy
jobs, like eating and drinking.
Furthermore you create small ALIASes
to avoid typing long sequences of commands with small changes in them (like
taking an object from a large bag inside a pouch inside a backpack inside
a... :-)))).
The next step is creating TRIGGERs, ALIASes
and MACROs that work together for truly complex
behaviours.
Well: ELF is perfectly
suited for all of those tasks, but gives its best when you really
need power and "customisability".
The basic idea behind ELF was that nothing
had to be hardcoded inside ELF, but that everything
could, possibly, be programmed by the end user.
This goal seems to have been achieved!
When you start programming ELF you can
be sure that whatever you'll like to do, you'll be able to (at least...
ELF won't represent your limit :-)).
Take a look at some examples,
unveil ELF's power and... compare!